soundManager.url = '/sound/'; // directory where SM2 .SWFs live

// disable debug mode after development/testing..
soundManager.debugMode = false;

soundManager.onload = function() {
// SM2 has loaded - now you can create and play sounds!
soundManager.createSound('do_you_know_any_good_restaurants_m');
soundManager.createSound('wheres_the_nearest_restaurant_m');
soundManager.createSound('can_you_recommend_a_good_pub_near_here_m');
soundManager.createSound('do_you_fancy_a_pint_m');
soundManager.createSound('do_you_fancy_a_quick_drink_m');
soundManager.createSound('shall_we_go_for_a_drink_m');
soundManager.createSound('do_you_know_any_good_places_to_m');
soundManager.createSound('do_you_know_any_good_places_to_eat_m');
soundManager.createSound('do_you_know_any_good_places_to_get_a_sandwich_m');
soundManager.createSound('do_you_know_any_good_places_to_go_for_a_drink_m');
soundManager.createSound('shall_we_get_a_takeaway_m');
soundManager.createSound('lets_eat_out_tonight_m');
soundManager.createSound('would_you_like_to_m');
soundManager.createSound('would_you_like_to_come_for_a_drink_after_work_m');
soundManager.createSound('would_you_like_to_come_for_a_coffee_m');
soundManager.createSound('would_you_like_to_join_me_for_lunch_m');
soundManager.createSound('would_you_like_to_join_me_for_dinner_m');
soundManager.createSound('reserved_m');
soundManager.createSound('no_smoking_m');
}
